State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · July 2022

Top 5 City Building Games on iOS in Germany for Q2 2022

Explore the performance trends of the top 5 city building games on iOS in Germany during Q2 2022, featuring insights on downloads, revenue, and active users.

Top 5 City Building Games on iOS in Germany for Q2 2022

During the second quarter of 2022, the top 5 city building games on iOS in Germany showcased varying performance trends in terms of downloads, revenue, and active users. Here's a detailed look at the data, sourced from Sensor Tower.

SimCity BuildIt from Electronic Arts saw its weekly revenue peak at approximately $31.9K in mid-April, before gradually declining to around $16.5K by the end of June. Weekly downloads started off strong, with a peak of 6.3K in early April, but dropped to around 2.2K by the end of the quarter. Meanwhile, active users fluctuated, reaching a high of 35.6K in mid-April, and eventually settling at 27.4K by the end of June.

Merge County® by Microfun Limited experienced a stable revenue trend, peaking at $20.6K in late May. Downloads, however, showed a declining trend from 4.7K in late March to around 1.5K at the end of June. Active users also saw a decrease from 8.7K in early April to 6.4K by the end of the quarter.

The Simpsons™: Tapped Out, another title from Electronic Arts, had a varied revenue trend, peaking at $13.7K in mid-April and ending the quarter at $8K. Downloads remained relatively stable, with a slight dip from 2K in late March to around 1.2K by the end of June. Active users hovered around 40K, with minor fluctuations throughout the quarter.

Land of Empires: Immortal by Nuverse, a newer entrant, saw its revenue peak at $13.2K in early June, before dropping to $6.9K by the end of the quarter. Downloads spiked significantly to 7.3K in early June but fell back to around 400 by the end of the month. Active users also showed a noticeable rise to 5.3K in early June, followed by a decline to 1.2K by the end of June.

Global City: Building Games from MY.GAMES B.V. experienced steady revenue growth, peaking at $5.2K in early June and ending the quarter at $4.7K. Downloads saw a peak of 3K in mid-May and eventually dropped to around 2.6K by the end of June. Active users showed a general upward trend, reaching 4.3K in mid-May and ending the quarter at approximately 4K.

For more detailed insights and additional data, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022